Steiner gathers his narration around this signal. Just as in the Carambole game, he nudges his tokens and moves them around. The explosion serves as an orientation on the timeline. Manu, one of the boys, is searching for some bugs when he hears the bang. And Igor is speaking to Schorsch at the fountain, a mysterious vagabond who appears here and there. He is the novel’s mysterious epicentre. Its twelve chapters narrate in the first or the third person and from the viewpoint of different figures. Only gradually the complexity of the relations holding the village together become recognisable as such. Jens Steiner creates striking miniatures which finally fall into place like pieces of a puzzle. In an atmospheric way he describes a treacherous idyll.
(Beat Mazenauer, transl. by Anja Hälg)
Carambole received the Schweizer Buchpreis in 2013.
Dörlemann Verlag, Zürich 2013
ISBN: 978-3-908777-92-2